IMPORTANT : USE THE FULLSCREEN BUTTON

Controls

WASD : Move the character
E : Grab drink ingredient/Put drink on customer's table
F : Show recipes list
Q : Drop all drink ingredients 
: Use a match to burn adjacent bookshelves
Spacebar : Use a match to light the room

Gameplay

The objective of the game is to complete drink orders for the café’s customers.

The requested drink appears in the bottom-right corner of the screen. Next to the icon, a bar indicates the remaining time to complete the order.

The drink ingredients are always located at the top of the room. The order in which you collect the ingredients matters.

Once you have gathered all the required ingredients in the correct order, bring the drink to the customer’s table. The customer’s location can be identified by their glowing red eyes in the dark.

During the game, bookshelves spawn to create obstacles. Every 60 seconds, the time allowed to prepare drinks decreases, and the ingredient stations move to new positions.

You can use matches to light up the room and reveal the current positions of obstacles and stations. You start with three matches and gain one additional match every 60 seconds. You can also use the matches to burn the bookshelves adjacent to you.

Each time you fail to deliver a drink before the timer expires, you lose one life.

Delivering the correct drink gives you a chance to receive a buff, depending on the type of drink. Delivering the wrong drink guarantees a debuff, also based on the drink type.

Occasionally, a customer may attack. Their eyes disappear, and they charge toward you. If they touch you, you drop all the ingredients you are carrying. You can force them back to their table by using a match.

Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorErkador
GenreSimulation
Made withUnity
Tags2D, Dark, Indie, Pixel Art, Top-Down

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